In this episode, I tell you about some specific ways to use a treadmill… incorrectly… but my greater point for this episode is to demonstrate that by being creative we can turn even the most dreaded of exercise machines into a fun game.
It’s true! by being creative with our movement time, we can turn even the most dreaded of exercise machines into a fun game. A game that not only challenges our fitness but allows us to expand our balance, coordination, mobility, stability, flexibility, agility, and accuracy.
So while running on a treadmill or cycling on a stationary bike can be good for our heart, lungs, and legs it is a biomechanically repetitive set of movements. And again, I am not yucking anyone’s yums – I love both running and cycling – but I also know that my body craves more than that.
Let’s face it, after months of performing the same movements, again and again, your body will become very efficient at performing those specific movements. While that is advantageous for sport and competition, it severely limits the level of your overall fitness and also limits your potential for health and wellness in general.
I have often been heard saying (or seen writing) “In my perfect world, calorie counters would be banned from all exercise machines. Instead, I would add ‘number of limbs moved’ or ‘variety of planes used’ or, even better, I would add a ‘level of enjoyment’ meter.”
The reason I am more interested in the number of limbs involved in an exercise, or the variety of planes (or levels) involved in that movement, is for many of the same reasons that I encourage you to do more than just run on your treadmill.